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CUSTOM OPTIMIZATION

To ensure the voice of the consumer is considered throughout custom user journeys. Our UX team leverage a combination of available quantitative data sources and qualitative user tests to inform enhancements of the Customization experience on converse.com.

We map out 6 research sprints to explore users' journey: Custom Hub page, PLP, PDP, Builder, Navigation, Way-finding. For each sprint, we work with data analysts and key stakeholders to research, brainstorm, design, and test. Our research efforts is broken into 2 phase: Quick wins (ready to implement) and Future States (roll out on UX roadmap). 

I'm the lead UX Designer within this project. Key responsibilities including: 

  • Work with Data analyst, key stakeholders to understand user pain points, conduct A/B test, make data-informed decision. 

  • Conduct UX research to explore users' behavior, pain points, and validate assumptions. 

  • Create pixel-perfect designs to support A/B testing, and production implementation. 

  • Collaborate with cross-functional team to brainstorm ideas, present designs,  gather feedbacks., and launch features.

Notable Projects: 

Lead UX Designer in BEST Squad Team, dedicated to enhance PLP and PDP experience:

  • Introduced Interactive Product Wall Header on PLP to surface Converse main collections which drives more traffic and conversions. 

  • Designed and implemented low inventory message on PDP, boost 20% of conversion rate. 

  • Improved Ratings & Review experience, streamlined users' experience of writing more qualified user reviews, resulted in gaining more qualified reviews from buyers. 

Lead UX Designers in Customer Squad Team, dedicated to improve customer service digital experience: 

  • Worked with external agency to improve order tracking experience.

Redesigned Western-European Converse.com: 

  • Checkout experience redesign.

  • Created UX guideline (data-informed) for Western-European team. 

Although I’m not able to explicitly show the work that I have completed, I’d be happy to discuss any of the projects I’ve worked on.

MORE CASE STUDIES

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GoEat

Designed an app streamlines dine-in experience: find a restaurant meet your expectation, decrease wait time in the restaurant. 

UX/UI Design, User Research, Prototyping

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read.gif

TraveLog

Designed an app helps you record travel footprints, share your experience and connect with the world.

UX/UI Design, UX Research, Prototyping

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Screen Shot 2019-09-18 at 10.26.07 AM-Ma

Children's Museum Accessibility

Conducted research across 309 native children's museums to uncover missing accessibility information, and make actionable recommendations

Conducted research across 309 native children's museums to uncover missing accessibility information, and make actionable recommendations

User Research, Data Analysis

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Children's Museum Indianapolis 

Conducted an accessibility study aimed at improving museum experiences for adults and children with sensory sensitivities.

UX/UI Design, UX Research, Prototyping

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8. Home - appointment made_2x-iPhone X.p

FitBud

Designed an app assist you find desired workout mates, schedule workout date, and keep in touch

UX/UI Design, User Research, Prototyping

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Fitness Wearable Device

UX Research: Improve auditory feedbacks from wearable device

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CHI2018

CHI2018

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CHI2018

Fitness Wearable Device

Conducted user research to improve auditory feedbacks from wearable device, made actionable design recommendations.

UX Research, Data Analysis

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